[the palaverist]

Friday, June 08, 2007

[in soviet union, even video game is poor!]


Wired has a fantastic slide-show of Soviet video games, which look just ferociously awful. Put them together with Russia's creepy playgrounds, and you have a portrait of a very, very sick society. (Via BoingBoing.)

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Thursday, November 16, 2006

[intellectual property]

I stumbled upon a fascinating artifact, on the Locust St. music blog, of all places: an open letter from Bill Gates, "General Partner, Micro-Soft," written on February 3, 1976:
An Open Letter to Hobbyists

To me, the most critical thing in the hobby market right now is the lack of good software courses, books and software itself. Without good software and an owner who understands programming, a hobby computer is wasted. Will quality software be written for the hobby market?

Almost a year ago, Paul Allen and myself, expecting the hobby market to expand, hired Monte Davidoff and developed Altair BASIC. Though the initial work took only two months, the three of us have spent most of the last year documenting, improving and adding features to BASIC. Now we have 4K, 8K, EXTENDED, ROM and DISK BASIC. The value of the computer time we have used exceeds $40,000.

The feedback we have gotten from the hundreds of people who say they are using BASIC has all been positive. Two surprising things are apparent, however, 1) Most of these "users" never bought BASIC (less than 10% of all Altair owners have bought BASIC), and 2) The amount of royalties we have received from sales to hobbyists makes the time spent on Altair BASIC worth less than $2 an hour.

Why is this? As the majority of hobbyists must be aware, most of you steal your software. Hardware must be paid for, but software is something to share. Who cares if the people who worked on it get paid?

Is this fair? One thing you don't do by stealing software is get back at MITS for some problem you may have had. MITS doesn't make money selling software. The royalty paid to us, the manual, the tape and the overhead make it a break-even operation. One thing you do do is prevent good software from being written. Who can afford to do professional work for nothing? What hobbyist can put 3-man years into programming, finding all bugs, documenting his product and distribute for free? The fact is, no one besides us has invested a lot of money in hobby software. We have written 6800 BASIC, and are writing 8080 APL and 6800 APL, but there is very little incentive to make this software available to hobbyists. Most directly, the thing you do is theft.

What about the guys who re-sell Altair BASIC, aren't they making money on hobby software? Yes, but those who have been reported to us may lose in the end. They are the ones who give hobbyists a bad name, and should be kicked out of any club meeting they show up at.

I would appreciate letters from any one who wants to pay up, or has a suggestion or comment. Just write to me at 1180 Alvarado SE, #114, Albuquerque, New Mexico, 87108. Nothing would please me more than being able to hire ten programmers and deluge the hobby market with good software.

Bill Gates
General Partner, Micro-Soft
The more things change, the more they stay the same. I can't find any great sourcing for this letter, but here's a fuller version than what's on the Locust St. site.

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Thursday, October 05, 2006

[the compression obsession]

Ever put a bunch of CDs on random in your disc changer, only to find yourself scrambling for the remote to turn down the volume when you go from a relatively quiet record to one that blasts? Ever wonder why different CDs are mastered at different volumes?

DKNY once explained to me that record companies have for years been pushing new CDs ever louder, in the belief that louder somehow equals awesomer. And it's true that on cheap stereos and crappy headphones — the sort of equipment owned by, say, teenagers — the additional loudness can give a record some extra power.

Unfortunately, the effect is achieved through a process called compression, in which the dynamic range of the recording is squeezed, so that the quietest sounds become louder and the loudest sounds become quieter. Then the whole reduced-range package is given a higher overall volume. An article in the Austin-American Statesman goes into greater detail about both the technicalities and the industry issues behind them. This tends to smooth the music into a roaring mass of sound that is fatiguing to the ears. It's a trick Phil Spector used and was probably right to use: he was making three-minute ditties to be played on AM radio, surrounded by far less densely recorded songs. But it's why entire CDs of Spector hits are so exhausting. Eventually the wall of sound crushes you.

On today's 70-minute pop CDs, though, the effect can be intensely wearing. So why do producers do it? Partly there's an element of competition: when your disc comes up in the changer, you want people to hear it. Likewise when they listen to your song in MP3 form in the car or the subway, where it has to compete with background noise. And I will admit that while commuting, I often skip songs with a lot of quiet bits in them.

Music has always been affected by the requirements of loudness. Jazz went from tuba to upright bass when electrical amplification made the latter audible over the uproar of the brass, and this allowed a looser rhythm that became known as swing. Louis Armstrong's trumpet and Caruso's tenor had the clean, clear wave forms necessary to punch through the static of 78s, while new hi-fi technologies ushered in the crooners of the 1950s. Electrification of guitars was initially a way to make them louder, with distortion considered a problem to be avoided, as its name implied; only after Jimi Hendrix did musicians start using distortion as its own instrument. And I have posited that the high-treble tendencies of 1970s heavy metal — the squealing guitar solos and Robert Plant-inspired screeching — had much to do with the fact that people listened to this stuff on FM radio in their cars, where bass notes and baritone voices would be buried under the rumble of engine noise.

Will we pull back?

Trends in recording come and go, and we are in a moment that has particular respect for sheen. It's an 80s retro moment, among other things, and 80s pop production was awfully shiny and bright. En Vogue and Paula Abdul and Def Leppard and Bon Jovi had very, very clean, slick production. Ultimately that's much of what made them sound ridiculous. Late-80s pop was knocked off its perch by the inheritors of a countercurrent in 80s rock: the post-punk murk and dynamic range of Steve Albini and the Pixies. Nirvana made their fortune from dynamic range, and alternative acts and labels with decidedly unshiny production — SubPop, Beck's Mellow Gold, Pavement — took over the mainstream.

For a while, no record was complete without pointless feedback and studio noise tacked on. (Did we really need that extra three seconds of amp hum at the end of the song?) But like anything else, grunge ran its course, and artists who demonstrated auditory discipline and sophistication and songcraft began to sound fresh and new instead of stale and packaged. At the same, technology created another shift in the way young artists were creating music. For the first time, it became cheaper and easier to assemble sophisticated soundscapes on computer than to buy a guitar, a bass, two amps, a trap kit and a four-track. Guitar-driven garage rock lost its claim to superior authenticity, and anyone with a computer could be a record producer. To stand out as professional — to protect the guild, as it were — actual record producers have had to go searching for things to do that kids in their basements can't do. And as far as I can tell, compression and loudness are the marks of professional as opposed to amateur CD production.

I suppose the big question is whether artists and record companies will be willing to risk musical moments that get lost when tracks are converted to low-grade MP3s and played in noisy environments. My guess is that they will, and that quieter CDs with more dynamic range will eventually be seen as a mark of sophistication. Why? Because pop music is always looking for a new sound, and its pendulum is always swinging. Some record with phenomenal dynamic range will sell a gazillion copies, and suddenly everyone will be demanding auditory Easter eggs, hidden sounds that only show up at high volume. ("Telephone call for Mr. Jones!") It's as likely as anything else.

Well, almost anything else. The one really unlikely scenario is that pop music will keep sounding like it does today.

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Wednesday, July 26, 2006

[watching the walls]

This past weekend, Jenny and I made a purchase we'd been researching and planning for some time: we bought a video projector, the Sharp XR-10X. Gone is the small flickering tube, a mere 18 inches across diagonally. Replacing it is our flickering living room wall, or rather a flickering expanse of it that's about 100 inches diagonally, or 80 inches from one side to the other.

It's a helluva way to watch the Simpsons.

The new projector isn't perfect. For the moment, we have an s-video cable snaking its way across the room, but that means the picture quality is a little off: you can see flicker lines gradually scrolling up the screen, and sometimes quick motion is a little glitchy and pixelated. Hopefully this can be corrected by switching to component video cable, but that'll mean calling Time Warner and bugging them to get me a cable box with a component-video output.

But even with the extant flaws, it sure beats the old cathode rays, especially for Jenny, whose distance vision isn't great. Even with a fair amount of ambient light, the image is clear, and somehow the mind is willing to believe that a patch of white wall in a lighted room is black if the surrounding area is flooded with brighter light. There's a bit of the window-screen effect from visible pixels, but I have to pause the video to see it clearly, and it's actually kind of useful for making sure the focus is right. The sound of the fan in the machine is far less intrusive than the air conditioner across the room. And at the rate we watch TV, the lamp should last us at least a couple of years.

Now I just need to get a hold of some quality ambient films to show at parties. Fluxus films? Warhol screen tests? Fillmore-style psychedelic light shows? Daniel, I'm counting on you to have some kind of Russian avant garde something-or-other that gives good background.

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[things i'd like to write about but haven't]
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[how not to apply for a job]
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